Processing
Orientation, Artstyle building, art and assets development process for the project
Design character (Character concept) context (Environment concept) in the Game.
Interact with GD, Artist, Animator, VFX artist, code.
Responsible for the quality of Game Art
Distributing, assigning work, managing the progress of team members
Monitor the development of each member and regularly organize training, sharing and coaching for Team Art to help the team develop more.
Provide ideas and recommendations that contribute to better products, processes and companies.